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The paw curling is also my favorite part! 

In the version after the Game Jam I'll have more collision sounds, I just didn't make time to implement sound effect menus in the settings for this release. I'm still learning how to do haptics, I just learned today that I only have about half the xr tools addon installed. I started putting haptics in, but I still have a lot to learn for that.

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It are always things missing in a game jam. :D
I think for haptics/rumble no addon is necessary, but I saw that the godot-xr-tools has some additional "XRToolsRumbler" Node whiczh probably would be even better.


This is how I did it:

That makes sense, and I have it stubbed in, but I wasn't happy with the behavior of it. There were some lingering feedback scenarios that got really distracting.

 

I tried putting it on the items that caused rumble, as well as on the paws themselves and neither really worked the way I wanted. I'll keep picking away at it, and hopefully get it done by the time voting is over. Once voting is done, I'll re-release the game with a bunch of quality of life updates from all the great feedback!