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Cute and fun game, the movement feels nice and it has a good layer of polish. My one complaint is how firing the ranged attack midair comes from where the floating thing is (and it falls slower than you)but  firing on the ground makes the attack come from you; it's hard to aim and hit stuff while jumping.

Projectile is very basic at the moment and not fully explored design wise. Thank you for pointing it out though and for playing the build!