Howdy, I found some bugs:
- The Library will only show the script called gather, then continues to explain what I assume is the lifespan tutorial. Clicking on any option in the library will only show this script.
- Several sex skills do a different sex skill; for example do: oral will do vaginal for the female(got a girl preg doing this btw), and nothing for the males, titjob does scissors, and scissors does anal. Half the time it seems like the skills do something random, or they are doing the wrong thing consistently and I'm not paying attention. The only sex skills that actually do the correct skill (most of the time at least) are, do;vaginal, do;anal, re;anal, and re;oral.
- When scrolling through skills it will randomly crash with a "xxx not found". This error also happens when doing a bunch of random things but thats just the one I noted.
- Minimap will turn off when exiting town and reappearing after a fight.
Review section and criticism of the 0.5.00 update after a couple hours of gameplay. Feel free to ignore if you aren't taking any criticism as you are clearly still in the early stage.
Overall, this game has a good concept and the fundamental game of this is competently done, but it appears on a first glance that the foundation on which the game is built on is shakey at it's best and actively breaking most of the time. I'm not a developer and can't know this for sure, but it feels like a lot of these problems are from trying to mold the rpgmaker engine into something more than a basic rpg, and it looks like the engine is actively fighting any attempt to add more to it. As evidence of this feeling, the skills, overworld, fights, and sex skills are about what I expected from an rpgmaker game, but the nonstandard menus and characters look handcrafted (which I love btw) seem to be crumbling and breaking under the strain of the rpgmaker engine. If I had any recommendation for the developer it would be too look into an updated engine, or do a bit of research into how to wrangle the beast, though that is easy to say from the comfort of a non-developer critiquing a free-to-play game in the middle of alpha/beta/early stages at midnight with nothing to do other than write a small essay.
The character sprites and a bunch of little thing that I struggle to explain but know have to be handcrafted make this a very pretty game and make it unique, these highlights make me look forward too seeing a full version. I am confused about what the job system does along with a bunch of other little things but I suspect an update of the library along with some nudging of the player to check it out could easily make that a nonissue. Thank you for reading this if you did and I hope you have a great day!
Edit: was not playing the 0.5.56 update. A reminder to me to double check my poor script kiddie skills