This is my favorite game of the jam so far! Great aesthetics (someone else mentioned GBC-aesthetics, I agree, very in-line with that) and I think the character designs are pretty rad. Controls are a bit stiff, but it works with the theme. Still, it'd be nice to change direction while blocking, but I guess it just adds to the difficulty.
Another thing I gotta mention, you did great on both the character designs and in-game sprite work, especially for having a mere 14 days. Once again, great job!