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(+1)

The short-lived effects of the potion were so frustrating that they passed like a dream. I think it would be a good idea to add a couple of other characters that the player would have to equip with permanent potions, and assistants to help test the temporary effects. On the other hand, I think there are too many materials now, and more could be gained by adding some quests or by advancing over time. As well as I would like to continue to see some content about attribute theft is that ok?

(+2)

This game is intended to be short, with short and varied transformations.

I don't plan to add more assistants, quests nor attribute theft but in a future game that i'm already planning there will surely be attribute theft and, if i'm able to, more story and a bit of gameplay!