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(1 edit) (+1)

I may just be a bad at this, I accept that, but...

Is this maybe unfairly intense? In my experience, you don't find these monsters, they find you. You know they're upon you when that really heavy camera filter comes on and that siren is blasting.

From the perspective of an emotionless drone,

  • The enemies come out of nowhere
  • Blind you
  • Decently quick (with 0 wind-up; if the cam effect is on, they're shmovin' at you)
  • 1-Shot you

With the emotional layer, you're running away from something you can't see in layouts you're not familiar with. I'd "drive-by" to get familiar with the environment while running away to come back later if the camera effect wasn't so obnoxious.

This IS something horror gaames do, but they tend to have a stealth mechanic or something; a method of detecting and losing the monster to pick a good time to quickly get something done. Here, they feel both unavoidable AND unmanageable (from the wine cellar onwards, anyways).

I am, however, also a pussy. Take with a grain of salt.