Hi looking through you are missing a Power Rot 3. So it goes 1, 2, 4.
Also how do we know which dice to roll for page 2? It doesnt say why we would roll a D100 vs a D10 for example
Have have fixed the rules for Power Rot, making it a D6 roll instead and giving a +1 roll bonus to seers and witches.
Page 2, just like other Mork Borg style games, is more abstract. How close does the game master/players feel they are to the end of their Necrofeast? Choose a dice based on that and roll it.