Oh my, I like this gameplay mechanic. It's a bit hard to control all the things and stuff, but there is so much potential in it. I think there is no need in collecting heads. It's was routine stuff that anoyed me. Well done!
Viewing post in Red Wet Pump: Skull hunter jam comments
Thanks so much ^^
>It's a bit hard to control all the things and stuff
I plan to change walking to the keyboard after the jam... this is not a very happy solution. And I have in mind some time slowing features that will help players plan the moves.
>I think there is no need in collecting heads
Interesting point... it was part of the game from the very beginning so I never think to remove it. And I have lacking lore for it. Collecting seems really pointless. and maybe I should construct some key system or just kill-all-to-leave.
And I haven't time for play your game yet... but I'm looking forward to it!