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(+2)

A few thoughts...
1. Is this something a developer could use to make mazes/dungeons in another game?
2. I felt it was a bit too focused on rooms.  I think it could benefit from having more hallways/corridors, maybe even stairs or different levels...  
3. Welcome ... not Wellcome :)

Yeah I hope so

(1 edit) (+1)

Thank you for sharing your thoughts :)

It is intended to be a prototype of level generation for a single-player shooter game.
It is possible to add more room types to make the levels more diverse. Stairs were not planned initially, but that might be a cool feature for the future.

For now, I plan to try using Hilbert curve for level generation and also add procedural furniture placing inside the rooms.