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(+1)

This is a good prototype of a game, but doesn't really work on its own. Overall I like the concept, the gameplay fundamentals and graphic design are good but need more polish. For example because the turning circle is so large, it's way harder to hit enemies behind you because if you try and turn around they're now to your side.

Also the level generation is annoyingly inconsistent. In my first try I wandered for at least 5 minutes without finding the exit, but on a second try I just walked in a straight line for 8 rooms and got the exit.

Yep, It's meant to be a prototype, I'm going to make it wayyy better and publish it to Steam.