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At one point I got stuck in one of the rooms even though enemies had stopped spawning and I killed all of them. I was able to see one other skeleton who had spawned in the next room but I couldn't shoot them through the portcullis. Maybe it was detecting that skeleton thinking it was one from my room and holding the doors closed?

I think what happens is TNT skellies who self detonate don't get properly removed from the trap tables sometimes. I was able to reproduce a couple of times where the room was stuck shut because the game was reporting that a dead TNT Skelly was still alive