It's really cool to see something new from you. Is this in the NWP engine? I like the music. Your text-parsing system is really cool with the alternate sizes. I haven't played DQM. I like the idea of the mc/player character having a support-oriented role that you have in this. It seems like it will be such a cool game! I like how your battle systems revolve around MP being a resource you can charge and the HP/MP gifting is very fun to play with.
Only bugs I noticed was that the player can move through the shopkeeper tables. Also, the pause being an encounter triggering and starting seems very long.
Nice work!