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(+2)

thats a nice concept, very fun! i like the dramatic explosion sound effect :)
i wish it would be a bit more obvious what path youll have to take in the second phase, its not too hard to guess but having more indicators which path youre gonna take would be nice

(+1)

Thansk so much, we wanted to make it a little hard so that you had to restart if you didn't take to correct path first try. 

Also since we had less than 2 days, we couldn't make the levels perfect, we instead spend time more on character movement etc. sorry for that.