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Main Theme: This unique theme is very memorable and would work really well in a title sequence. I love the driving drums that come in with the bass to sell the adventure/RPG aspect of your soundtrack. I think it’s really creative that you used elements of the dorian mode but also borrow many chords and notes to give the entire piece its own color and flavor.

Foolish Wish: Using mallets to start out a game is a really effective way to lay the foundation for lots of emotion to be built on top of it throughout the story, especially for RPGs!

Town: I love the rhythm you’ve created (12/8 time is such a versatile time signature). The use of a modified version of the Andalusian cadence for your harmony is a smart choice for a town theme as it gives the sense of calm and safety underneath your energetic melody and percussion. The overall result leads to a great town theme. There are sometimes music jams called “Town Theme Jams” hosted by an artist that goes by TheSnowly. I think this type of track would stand out in that collection! You should check it out!

Battle: The organ rhythm sold me on the battle theme. Holding back and not giving the driving rhythm the whole time is a nice choice to keep me listening wanting to hear more of the driving parts of the battle.

Shop Theme: I really like the vocal samples you made! It helps give life and social context for your tracks which helps me imagine the game even more.

Boss Battle: You let go of the restraints from the common battle themes and went for full energy here, very appropriately leading to a nicely composed boss theme. I like that you included the victory theme on the end of this track in the way you did!

Defeat: Great adaptation of the victory theme to convey the opposite sentiment.

Ending Theme: There is a great sense of finality in this track t really enjoyed and that would accompany ending credits very nicely.

Overall: I really like this soundtrack as a whole! I have a personal sixth rating category that is “game readiness” and you scored very high for me on that! You have stingers, voice acting, a town theme, two battle themes… all the basic building blocks for an RPG! I really enjoyed listening - great job and thank you for sharing!