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This is an incredibly charming game! I love the art, and the little bits of story and lore presented in the random events was fun to read. Lately, I've been playing a lot of Cute Knight and Long Live the Queen, so this game was right up my alley in terms of gameplay. I had to replay a few times and take a lot of notes, but eventually my dragon was dubbed "Bestest Dragon in the Realm".

One small thing though that I think could be improved: I noticed that the text of some of the events are long enough to overflow the text box. As a result, the player has to scroll down to read the entire text. It would be better to avoid this and have each snippet of text be viewable in its entirety.

(+1)

Thank you!! I actually played some of Long Live the Queen (prescribed by my co-developer Moka) in preparation for this, and it definitely influenced the design! So glad to hear your dragon made it through the trials!

You're absolutely right about the dialogue issue; we tried to break up all the dialogue before the submission but it sounds like we missed a few. Thank you for pointing that out!