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Pretty fun and novel, reminded me not only of Jump King but other games like Cursed to Golf or Sticky Ninja Academy! My main complaints are that the level doesn't feel very aesthetically cohesive (mostly because some platforms are missing tiles) and that there isn't much reward for exploring or moving further up. I think you could make a really powerful statement, not just about perseverance, but about the beauty, scope, and damage done to the natural world. That's something Celeste embraces as well, and something your game could elaborate on. Otherwise, well done!