Prologue - Nevermind Castle: The gentle bouncy synth/strings along with the high pad instruments gives this the same type of vibe as a gentle town or something like a royal entryway. I love that in true SNES RPG fashion, your music takes a melody-centric approach (my favorite).
Overworld - Plains in My Dreams: The percussion adds momentum to this track which contrasts the underlying sustained instruments very well. I really like the moving parallel chords.
Battle - Wild Doubts: The percussion and harmony remind me of Fire Emblem music, then you add your style of melody on top and it becomes an awesome track!
Dungeon - Solace: The chord extensions in the pads really give this a full and emotionally complicated sound. The lush surrounding pads make this track a little more melancholic and mystical than it would have been afterward.
Boss Battle - Rejected Memory: The intro with the noise sound effect is very true to the era and was a great way to start. The melody is great and you have great supporting chords. I wonder if some movement in the chord instruments would help give this battle theme even more forward momentum and sell the boss nature of the track? I think it could certainly add to this stellar track.
Siege Theme - Conflict of Ideas: The accompaniment sounds similar to some Donkey Kong Country types of choices. I love that chord that comes up multiple times, but I looked at the time at 0:54 and noticed it then.
Final Dungeon - Deepest Thought: The energy dives low for this one and feels the darkest of all your tracks. Fitting for this point in the game that this would play!
Wi-Fi Settings: What a unique track to include, especially since wii-fi wasn’t a thing during this era. Great inclusion to round out a really awesome OST!
Overall: You know your style and you always deliver. This was a fun OST to listen to and imagine some of the modern JRPG types of games on a SNES system. Well done and thank you for sharing!