Hello everyone :) We've seen the conversations that were made and since one of the games in question was our game we decided to keep away from the discussions about possible manipulation. Since every creator's opinion is welcome in this discussion, we will join it if you don't mind.
We are a group of 3, and we are making games for about a year now. Actually, one of our games was in the top 20 of GMTK Jam, which we didn't even think was possible. Even though you don't have any reason to believe me, I can only say that we don't have any reason to manipulate the votes, especially for a small prize pool. All we want is for people to play our games, and hopefully to like them. The only thing we did was to share on social media the jam and ask people to leave us a rating if they want to, which we thought was ok, considering that anyone can rate games. Also, and I'm only saying this because there seems to be a lot of confusion about this, our game is FREE. Yes, it has ads and you can pay a dollar to remove them, but that is all. Whether you play with or without the ads, you are playing the same game. Paying to remove the ads does not unlock ANY additional content.
We thought that a mobile game would be just as acceptable as a browser game or a windows-mac-linux build and we just took that route because we thought our game was very fitting of the concept of mobile gaming. We didn't make a mobile game with ads to discourage anyone to play it and frankly we were very disappointed that even though we took the time to check everyone's efforts, most of you did not do the same.
Even so, we understand that for some of you this was your first jam, but if I may leave you with an advice, this behavior is not fitting with the game developers' community, and even more so with the itch community. We are all here to help each other, learn from each other and do something that we love, and if you continue to use itch, you will find out that it is a community that shows a lot of love to everyone's efforts.
We as a group have participated in quite a lot of game jams since we started working together and I think none of us has ever come across such rude behavior in the past, and I feel that this is more about the prize pool than anything else. Aside from the fact that all of us have jobs (I personally am the programmer of the group and I work professionally in the game industry, in a small indie studio with 6 people), why would we try so desperately to win a prize of 100-200$?
In the end, we will support any decision made from the hosts and the Shacknews community, and we want to thank all the people that contributed to this jam taking place. I just want to clarify that we never did anything with the intent to manipulate the rating process, and we certainly could not care less about who wins the prize money. We hope that all of you continue making games and help the game dev community grow, and if you'll have us we'd really like to see you again in the Shacknews Jam V.