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3D is hard, especially for a game jam. Congrats on making it as far as you did. I thought the music was peppy and fun, and the cloud jumping was the most interesting part mechanically for me. The game could do more to communicate what you're supposed to do and when you "win"; I got lucky and accidentally interacted with the bed when I was trying to touch one of those orby/cloudy looking objects scattered throughout the room, but I didn't see your game description until after I'd already finished. 

I found two fun little bugs: 1) I couldn't pick up the propeller from the propeller teddy. 2) If you drop the feather (or glasses?) in the dream world, you lose the super jump ability, which means you're effectively stuck in the dream world and have soft locked the game because you can't jump to the alarm clock at the end.

Congrats on your submission, and best of luck with future endeavors!