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(1 edit)

Second run after update! 17mn 9sec… At first I didn’t download the update (itch app seems to have a bug and not show Update button, just Launch on the Downloads window and doesn’t warn you it’s an old version!), so at least I could train on the older version before doing this run.

The Moss Garden was very interesting, and much more “puzzly” in its approach (more control, smaller steps to move the snails precisely).

I had a few issues though, and esp. with the screen where you indirectly guide the glass ball with a single snail through some labyrinth. If you accidentally push the ball left first, then right again, it may fall into a corner and get stuck there. If at least my character could kick through the wall tile I would unstuck myself, but I had to reset completely.

Still some crazy Unity physics when snails can send the character or glass ball flying, but since in the Moss Garden it’s useful to make yourself spring up very fast or push the glass ball forward, I didn’t complain!

EDIT: oh, just realized I was commenting on the devlog… no wonder I was the only one commenting here! Well, as long as you can read it…