been playing around with the generate feature in the polytrack editor
this is the first track that it gave me - in which the concepts i thought are pretty nice, so I tweaked it to make some turns more drivable
two major cuts, the first of which i think doesn't save time
Generated:
v2MAHVmblJXY0VGZgMSM4pdVU1ucCCEDM3BocgWBRP0fqTbfQ0etreN3mPXpdmysZzCJXyesjSk83D7ZOTZEn4434fT0N6RTjq8Ej04EpxH08X5n9a8E9o10fAtnjLae8XJdUR8zGTzdmbNQZDV5szBiG1uon5GovYUjmhjT9RmUZLye9zDRNbGB6Qk17Dmjmjq71UOVnB3ZwtAuFwdBcXA3VwdFcVwtGckh4nUNOre39FaFfyVUtV0BV0VroTro7X1tlg4JRjNrGsphtRkIfUbMyyzmWfO3m5dKizk2Hac1jqvQU3FqdNCKFvXTBqnU1Z17IaaVkoZn6k8uLpeTsHTU3GqdNCKHvnstd1jcXEehymuGz5cFTjy2Zg7DKqf6M0sbjfLHnuTv73JsabVQUeIuTYZ5ON985vOy46AXH42B0eIbP4KgTQ2eXRvX5bNfpoo3HefbyBDZnMfs4C60F09Lg7M4eCNjszgbCcTg7E4OBuK6e8pkeT8rKZ9Wb6jNulCcLF4We6MJ7nP34WKwtUgTwV77ffmrgdvf2z8KmDiT4m2PWfTq9fAYc0RHA