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(+1)

Disclaimer, I was only able to watch the video.

I really like the take on the theme, managing a warehouse that gets busier and more chaotic over time while trying to avoid accidents fits perfectly. Game looks fun, maybe with more time the different systems could be balanced. Seemed weird that the cleaning robots left messes and did so as often as they did. Not sure I understood why there was an explosive barrel but maybe it would have made more sense if I could play. Overall, good job!

Thanks for the Feedback :) the explosive barrel was more like a debug thingy that we kept in, if something gets stuck and you have to remove it.