Well, I did decide to reduce the movement penalty to 30%, with possibly upgrades to reduce it further. I'm quite sure I updated the main post about the staff for that. And since there seems to be a lot of medieval resemblance in the game, except it's mixed with future technology,SO WHY NOT MAKING EVER MORE MEDIEVAL!!!
Viewing post in New Weapon Idea: Energy Staff
Yeah, but replace gladiators with MK1/2/3 "Sword Robot" Simple Melee Unit and MK1/2/3 "Archer" Combat Archer, also MK1/2 "Jetpack Bot" Jetpack Propelled Swordsman, and MK1/2/3 "Hammer Bot" Heavy Combat Unit, and replace the tigers and lions with MK5/6 "Spidertron" Arachnid Bomber and MKX "Sawlamander" Mobile Saw Dilacerator.