this is genuinely extremely fun i could easily sink hours into this in a more polished version, the shooting and movement all feel very smooth, although the grappling hook could be tuned a little better in my opinion, my biggest complaint is that (if this game is leaning towards being a roguelike) getting a good run feels way too easy with the boomerang gun being the best weapon it leaves you with a lot of money allowing you to buy every single item after every level, it'd also be nice to be able to see all the items you've bought. overall great demo with very fun movement and shooting, but i think it should lean more into being a roguelike with more decisions to make and more rng and whatnot
often times the grapple feels just a tad bit too short to be able to use comfortably, maybe having the ability to charge your grapple to be able to launch it faster and at a longer range might be a fun change ? (just going off of my first thought here), it'd also be nice to be able to change in the settings which grapple type (swing and regular) is activated while holding shift . btw, on your discord may you say which channel releases newer versions of the game? i thought through the patch notes channel you could download the newer versions but i am sadly met with an error code 8 on steam whenever i try to add to cart
Oops, looks like I never actually sent the reply I typed up to this. So sorry!
Good feedback! Yeah, a setting to swap the grapple/swing behavior is something we'll definitely want. And we'll see if there's some way to make the grapple not feel too short, your idea sounds fun
Also, the issue you were reaching on Steam is that the last closed playtest we ran had closed at that point. We'll announce the next playtest soon through our Discord, and when we do, we'll give info on how new playtesters can get their Steam Playtest key and try out our latest version
Thanks for your time and suggestions!