I regret ranking other games so high on innovation right now, because this game is far beyond what I expected. The ship building mechanic is executed flawlessly, and balancing seems to be something that has also been thought through. The gameplay itself could use some work though. It's not so much about how the game plays that's an issue, it's more about the use of colour and sprites. An example of this is how the enemy bullets are such a faded red that they blend almost seamlessly with the background. This, combined with the fact that bullets are rendered behind buildings made for a lot of bullshit moments where I felt the game was being unfair against me. But when it comes down to it, all of my issues are with the polish of the game. Polish this game to hell, with proper UI boxes, a more coherent art style, maybe a few more visual and sound effects, and this game could go straight to market in my opinion. Well done, team!