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(+1)

Observations as of 29/7/24: 

  • I wasn't able to read the text at the start of the game as it disappears to fast, a 'click for next' would help us slow readers; 
  • Walking is so, so, painfully slow
  • some objects that can be picked up do not get the bold white outline when hovered over; 
  • dialogue box for objects that can't be picked up can be annoying; 
  • Cool gimmick, but I don't see much of a point of being able to rotate in 3d the items in the inventory, seems like a 'front and back' may be enough.

Also some people are talking about endings, not sure what do they mean as I grabbed everything that could be picked up and.. that was it, all I could do after that was slowly walk in an almost empty room. Unlike the screenshot shown in this page, my inventory took the whole screen and I had no "Adam's family box".

Being able to rotate the camera in this art style took me by surprise, very cool.

After you have collected all items, walk to the door and click on it. There will be an "I have finished cleaning" option (or something along those lines) where you can proceed