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(1 edit)

Wow, I’ve never seen such clean and focused UI in a jam, and very rarely in big releases. Honestly, I would not have been surprised if I had been told this one one of xkcd’s amazing little JS toys they sometimes release. This is amazing, especially considering Bevy’s limitations in this field! As for the gameplay, I am a bit confused as to what I should do with the two pairs of coils that I am not actively clicking. Should I have been cycling through them? Should I arrange them a certain way? Does it even matter? I’m sure some of this is just the joy of learning-by-doing, but there is very little immediate feedback whether my “strategy” is better or worse than simply toggling a pair in a certain rhythm, doubly so since my eyes are focused on the motor while spinning it and not the score counter in the corner.

Overall: You’ve achieved really good levels of polish and an extremely pleasant UI. Good job!