Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I am someone who played the game when it first released and really enjoyed it, I was personally at the start of a long and arguably still ongoing journey of self discovery and was able to turn off as I clicked through the funny images, again this was the original game and I later on checked an update where the gimmick had kind of lost its shine to me and I copied the walk through without really going through it the way that it is strictly intended, as a thought exercise style thing.

I say all of this as I need to establish that I do truly enjoy this game and do like the look of the other game being developed by Voytsik, I just wanted to present my updated thoughts on this game which I do hope will expand (perhaps including the DLC?) even if this review will be a bit more negative than that sentiment may suggest.

This is going to be a bit longer than I'd care to admit.

I played the original CYOA (or at least its most recent version) just before I went into this game again and frankly I enjoyed both. I personally noticed for the game is that it has a slight flaw in calculation (that could just be me but thats beside the point) and as I made my little character, nothing too "tomboyish", hell I'd say the character I was making was fairly generically femme I found myself nodding along with the decisions I was making, wondering what achievements the game would give me so far for the care I put into making a character that intuitively could be developed only to see one gained title which ultimately led to me being forced to pick a bad option for memories despite me otherwise knocking the points total out of the park which drew me out of the experience, especially with how this compares to the past section for the CYOA which gives a full set of choices for it, it feels unnecessarily derailed for the sake of the titles system. that being said, I think The titles system is good as an idea, it just needs work to fix these things, whether it be giving a set in stone clear warning that failing to get the titles will do an effective bad end or changing code around to make it easier to get them is a necessity.

On top of this issue, starting with the mind section we begin to see a divergence from the CYOA, Media Blackout Extra is the most prominent and Motherhood is completely revamped, re-balancing has been attempted and seems to fall flat or (I would suggest more likely) balancing with the CYOA hasn't been kept up with, this in of itself isn't an issue, just something I noticed especially where some comparative changes seem needless such as the previously stated ones.

The TL;DR for all of this is simple, the game is good if you don't have a pen and paper, and the titles/achievement system is a good thing, but unless balancing changes are made and that same title/achievement system is reworked, it will remain secondary to the CYOA. That being said, maybe work on the DLC instead and I'll forgive all of this!