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I got to a point pretty early on where you have to climb a really tall tower and then get to a point where you have to make a really far jump that has 2 pillars and a pillar of fire between them. I tried a handful of times and was unable to get past this part. I don't know if it's just impossible or if I was just bad.

I really wish the "grabbable" pillars were colored more uniquely or something. I found myself trying to click other surfaces but unable to grapple to them and ended up dying and pissed off lol.

I don't know if the "max rope distance" setting works or not but it didn't seem to help. This game's hard AF.

This game needs checkpoints bad, I got really frustrated having to restart back to the beginning.

While this does incorporate the theme in the environment, it actually didn't encounter the overheating mechanic of the gun at all, so that made the tie-in to the theme feel a bit weaker for me.

Because of the difficulty of the game, I didn't really feel like I played it very much and didn't have a great time with it unfortunately.

Looking at your profile, this is just a reskin of a game you've already made. While it's a cool idea to play with physics, I would recommend making something brand new next time and trying to not reuse your previous projects for game jams.

Thanks for your submission and best of luck in the future!