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This was actually a very nice experience, the ambience was amazing, and honestly did feel that slight Alien: Resurrection (the PSX game) vibe! Sound design was on point and level design was intriguing to say the least. Intro story got me hooked to the game as well!

However I felt very lost on what I was supposed to do. I read on the comments that we should connect the substations, but honestly, I did not get that at all during my first blind run.

I truly believe this game would benefit a lot from notes/lore being placed around the map that would help the player figure out what they need to do. A Direct note warning players that should they not activate all towers in time means death would go a long was as well. As it would make players figure out where they need to go and plan accordingly before starting off the sequence.

Well done on this one!

thank you for playing!

apologies if the game is confusing, i unfortunately didn't get to add a proper tutorial which i think would have benefited a lot. fun fact, i did plan on adding a scan system ala metroid prime but it got cut due to scope creep.