The version under dev right now has a hint system in place for most events (and a rewatch system for events as well). As for game pacing, I'm toying with ways to help lower grind, but I've not finalized anything yet.
I'm unfortunately on a semi-break while my kids are home for summer (I'm a stay-at-home parent), but I'll be back to working on the game in a few weeks. New version should drop at the beginning of September.