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(+1)

I love that you explain all the mechanics at the start, very helpful.  I was only able to complete the first 3 levels, the boss was a bit too tough for me.  I think increasing the damage of the potion throw but adding a delay so you can't spam it would help.  You could also have the potion deal damage in an area to incentivize better targeting.

Thanks for playing and for the feedback! I was trying to balance the boss difficulty to be hard enough to take more than one try but not impossible. I also wanted the potion to explode only at the place where the mouse cursor is but ran out of time. The throw cooldown is also a good idea, thanks!