I'm about done for the day — but I updated with a community tab. I think this gets a bit in the direction, structurally. I added in a Games tab, because I think it might be nice to mine the discussion area with a monitoring bot and keep a running list of shared games.
As a feature request, it would be nice to focus on importing a game into your server. From a Getting Started area, links to key places (documentation) is good, but having sample projects with a one-click install would be really helpful. Similarly, if I connect to a server it would be nice if people had an export option to allow people to clone/branch the game locally. This way someone could share a project on their sever and when you connect, you can simply take a copy from the discussion area.
This means that you really should construct an input field in the discussion area which allows you post a game from your server as efficiently as possible. The biggest barrier I see there is that folks won't have their routers set up correctly and they'll need to distribute via some hosting service.
My biggest beef with all of this is that when I first start, it's not really particularly friendly getting you connected and starting a new project. It's awkward for a new user to understand that they have an game-building tool, but there's this server in the way. A novice user would launch the tool and expect "New Project" to be seen almost immediately on the screen. All of these designs fail that simple test.
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