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I really liked this, amazing entry!

Gameplay wise, I think the game feels satisfying, there's a lot of feedback for every player action and there's just enough slipperiness that it works very well with the concept of a panicking boy. Very cool, there's tons of juice here and it feels super polished! My only recommendation here would be to shorten the black screen a bit, since the game is so fast and you can die pretty often, it felt like there was a bit too much downtime, in my opinion. Also, I'd like maybe a better way of knowing how much time I have remaining, although this might be a result of the game having few (very good) levels, so I didn't have enough time to get used to the beeping and flashing.

The theme works great. This game was obviously very well thought out for this theme specifically, which I applaud!

The aesthetics are top notch. All the different visual effects not only feel satisfying, but give very immediate feedback to the player. The lights on different obstacles is great and it makes the player feel a bit more in control since they don't have to guess where obstacles are (or die first to learn the stage).

The sound is very cool and it matches the aesthetic well, no comments here!

Very cool, keep up the good work!

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Thank you very much for your comment, it was very gratifying to read it! Now I have more desire to participate in more Game Jams and solve some mistakes made before. Thank you so much! :)