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Decent game intriguing mechanic, but three things I want to bring up though. One, the death blocks that teleport you to the start of each section are not very clear and they look like black squares that blend into the background. Two, the ending animation where the main character throws the shield and it explodes at the end of the game kept looping and I never saw an end screen, and if I try to load this save it takes me to the start screen. Lastly the physics could be adjusted to be a bit slower or smoother and have more animations (like for looking up) and for falling and moving but I understand these fine tweaks that are hard to make for a 72 hour jam. 

Thanks for the feedback! True that,  we had no time for some animations and optimization, which is a pity, because they actually drawn