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I think this is a really neat concept, and really enjoyed the lighting and effect work! I think the light detection might be broken though, as every monster seemed to take a different color than what their eyes represented (I.E Purple monsters defeated by flat green, yellow defeated by purple etc) so it was a bit of a guessing game to figure out which color to use. I also really would have loved some sound, but without it I still think its fun!

thanks for the feed back, yeah we didnt have a ton of time for a tutorial or music, but the basis is that you throw the color thats missing in the RGB values to create white. so yellow is made with red and green so you have to throw blue, and cyan and magenta similarly need red and green . We want to continue working on the game in our free time and eventually add 10 fleshed out levels with an actual tutorial and sound.