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So, a quick thing to note: Rome wasn't built in a day. And if it was, it'd be less Rome and more a collection of tents slapped together in a square grid with little to no regard for topography. What I'm saying is that, in an attempt to make your game fast, you cut too many corners. Please, I beg of you, instead of slapping a prompt in an image generator, you at least start off with a rough sketch for each scene. I've seen it before in games like Viv the Game. They first release a scene with just a rough draft then they come back in a later update to fix it up. It makes the game feel more authentic and it shows that effort was put into it to get it as far as it is.

(+2)(-2)

Believe it or not, it’s mostly not prompt based images, but rather my own ms paint style sketches processed through local stable diffusion.

I wanted to release this to see if anybody is interested, and a handful of people find it fun, and that’s a success to me.


It’s just fur fun. 

However that’s part of the reason the updates are taking longer than expected,  because I also would like to see the overall quality improve.