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Love this idea. Had a ton of fun. Love the art. I really like how the wizards shoot at stuff within that tiny light radius around the center, that is very forgiving. By the time I got to night 30, I had 7k gold, innumerable wizards, my lightburn could kill the entire wave by itself, and the wizards all just stopped working at once haha. I was starting to get some frame drops before that happened, so maybe an unhandled error. So needs balancing, but I still had a ton of fun.

(+1)

night 30 is further than I've tested, so nice job haha. I could definitely see performance taking a hit later on, there are some optimizations that I left out for the sake of time like object pooling and better data structures for targeting (I think each wizard calculates it's distance to every monster every frame)

Thanks for giving it a try!