The presentation is great, and the game does feel pretty good to play
Also love the shader effects for the shadows. They made the shadows look pretty creepy ( in a good way )
Unfortunately though, like others have said, it was pretty hard to differentiate between the types of enemies. So much so that I just found myself shooting everywhere instead of being careful with my shots like you probably designed this to be
That said, the game feel was still pretty good though. Love the overall audio, including the sound of the shotgun. However, there times where it felt like the bullets you shoot just go through enemies instead of damaging them
All in all though, I still think that this was a damn good game and idea. Great job on this
Viewing post in Vampire Shotgun Zombie Apocalypse jam comments
The shader comes from a water one that I adapted, it wasn't easy so thanks you !
I think your remark is spot on with the difficulties to differentiates ennemies. It's a point we would have dig more if we had time, and the overall game design. We added the blood moving from the ennemies dirrectly to the gauges and the 0.5 blood type animation where an ennemy dies to remedy this, but we could have done more.
Thanks you for the feedback, have a great day :) !