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I love the visuals, it’s got that original Resident Evil vibe. Controls feel snappy and reactive. Well done!

The “gun” I lacked a bit of feedback of how strong the shot is. E.g. you could add some screen shake and sound effects for the strong shots to really sell the impact.

For some reason “fullscreen” does not stretch the visuals but has a huge black border. I believe this

Now all it needs is more content, keep at it!

Thank you for the comment about the fullscreen. This is because I had set the dimensions manually myself without realizing it would impact the ability for fullscreen to adapt to your aspect ratio. This was a simple fix now and it should launch in fullscreen when you run the game (and stretch to your screen's aspect ratio!).

This is a game I'll likely continue to pursue in the future so you can bet the gun will have more impact in the future!

Thank you for playing and commenting!