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Hey! Someone else thought of making a rhythm game! Nice work! Music choice is nice, calming, and fits in with the dream-like theme. I like the idea of casting spells only if I hit the rhythm right, but I do feel like it's a bit strict on the timing? I think some enemies got past because I didn't have enough spells to cast in that direction, or I missed the direction and I didn't know.

 Would be nice to get more health, I felt like I was missing a lot because I was struggling to keep up with the arrow directions. I also agree that it was a bit difficult to keep track of 4 parts of the screen to read the incoming rhythm, since I had to move my eyeballs around a lot and it got a bit confusing and tiring.

Hey! Thanks for trying the game, we know there are still a lot of things to work on to make the game feel better to play, we didn't have a lot of time to properly adjust everything yet, so the game feels kinda unforgiving at times. This version is mainly to show off how mechanics and the gameplay is supposed to work. I agree that there is still work to be done on visual clarity and player feedback for when you are supposed to hit the beats and when you've missed.

Thank you for providing feedback, it'll help us alot to improve the game in the future!