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(+2)

pretty cool game once you get the hang of it, but I found it really overwhelming at the start... I think it would help to clarify in the description some things, for example whats the difference between a volley (thing you shoot) and runes (thing spinning around you)

the main mechanic is also tricky because you cant tell the player apart from the shadow super well and you have to learn a bunch of different mechanics in the first couple levels

for those also struggling here are some  hints:
- some ghosts have runes spinning around them, you can only kill them by switching to that rune with your player
- the big shadow circles vanish when the shadow  player stands on them
- the shadow shapes have to be traced with the shadow player

(+1)

Thanks for checking it out and the feedback! Left things vague to be discovered, early on I thought about adding a tutorial but opted to focus efforts elsewhere and have the first experience be a chaotic one with a lot of friction as you learn how to deal with each mechanic.