Given the positive reception I'm strongly considering coming back to it and releasing a more full edition- I have some ideas, but I'd love to know what you'd like to see in a longer version?
It's hard to say really. But maybe if you make it like an escape room puzzle sort of style. That's what I initially thought it was to begin with before playing. Making it puzzle focused gameplay could make it more engaging. I was hoping to really use my brain to figure out what to do to get out of this coffin