75% is a bit too much for me :) But I was really surprised how well it works at 15%.
There were a few improvements for Quest, although there is still a lot to improve (I want to move background tasks to a new low priority thread, there is no LOD system and that really hurts when there are lots of elevators).
The lightsaber will be coming, but right now - basic persistence, player profiles. That last thing has to be done now as I am rearranging greater game loop from just random levels one after another into what is going to be there in the final game. There is still going to be a "quick game" option just to try things out. And I might add a tutorial or two.