Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Let me start off by saying i LOVE the aesthetic you chose. Reminds me of Stay Out Of The House by Puppet Combo. It takes a minute to get to the scary part but that's great-- it gives you time to be unnerved by the forest area and its odd emptiness.

That said, once I arrived at the warehouse and began exploring, i discovered the antagonist is lightning fast-- way too fast. He sees you >> you're dead. Sadly this prevented me from getting further into the game.

I'd also say i enjoyed the random nature of the "lurker": he can appear pretty much anywhere it seems. If he was toned down a bit I think it would be an improvement, but otherwise I think you're heading in the right direction and with a few tweaks this could be an awesome little horror outing. Following!

(+1)

after a few updates and bug fixes the player is now faster than the lurker but the lurker has a pretty fast reaction time than the player so that's why he might catch you quickly, thanks!