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I'm impressed that this uses renpy of all things, considering mist use it for just story and not a whole darn rpg

Also quick question

Anyone know about they grey squares in the title screen of the game?

Upon opening the game to the title screen, theres a bunch of gray squares in the bottom left representing what I assume are the enemies we encounter. Why do they exist?

I've completed about 90% of the game and have still zero ideas on how to ungrey these squares. One of the books mentions making relations to some enemies/monsters (not sure if this is just talking about the special monsters like nel or violet) so maybe its related to the gray squares?

Also yes, I used both spellings of græy. Chaotic, isn't it?

This represents a monster in a version of the game. The next version will have a new square with a new enemy