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There’s no sound volume sliders, but the visual presentation is still rather nice and simple. It was unclear for me when exactly I should be taking off.. so I just stacked all three cards I was given for 10 turns and then ended up taking off straight to the exit. Mechanically, everything seems fine - though I never had any damage to repair.


Some sound effect feedback for putting cards down or taking off would be great. It might be worth finding a way to stop players camping and immediately winning.. but I think this issue persists no matter how far along they are if they take a turn or two. It might be interesting to have events or effects that happen even if you sit in one place.

Thank you for your amazing feedback! We wished we had more time during the game jam to create more sound effects and music, but compromised with just one song. We definitely plan to add all the foley you describe to really build out the gamefeel, as well as adding volume sliders and other settings & accessibility features. Thanks again!