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Okay, it's progressing ๐Ÿ˜…

Do you have any errors in the log file \AppData\Roaming\Godot\app_userdata\SpaceOutpost\logs ?

Yeah, It's a pretty long list. ๐Ÿ˜ฌ

Want me to copy-paste it here?

๐Ÿ˜ฑ

Yes, from the beginning of the file up to the first 5 lines where there is "error " written should be sufficient to five me an idea

Thanks !

Godot Engine v4.2.2.stable.mono.official.15073afe3 - https://godotengine.org

Vulkan API 1.2.142 - Forward+ - Using Vulkan Device #0: NVIDIA - GeForce GT 710

USER WARNING: No small icon found, reusing 128x128 @32768 icon!

   at: set_native_icon (platform/windows/display_server_windows.cpp:2484)

No progress found

Fullscreen On

Fullscreen Off

loading before call

shown : True

load

USER ERROR: Unable to open file: res://.godot/imported/Bottomless_0000.png-1432a01997694b22f8a1baf37b8a0a84.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

USER ERROR: Unable to open file: res://.godot/imported/Bottomless_0001.png-ecc9ebd5d3a9dd9615c403dc34e7a673.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

USER ERROR: Unable to open file: res://.godot/imported/Bottomless_0002.png-72c1ecd4792989f517d9a1e77a3b46eb.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

USER ERROR: Unable to open file: res://.godot/imported/Bottomless_0003.png-1555ba6313f276d3e05545cd23bf50e0.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

USER ERROR: Unable to open file: res://.godot/imported/Bottomless_0004.png-bff2c7df9b9ec257b6d4ef0e991cd910.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

USER ERROR: Unable to open file: res://.godot/imported/Bottomless_0005.png-7f1f6ef4b48b6396fd6e78aa7ab5b5fd.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

USER ERROR: Unable to open file: res://.godot/imported/Bottomless_0006.png-39be8293ab5f1398e1d0aaf717f48e88.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

USER ERROR: Unable to open file: res://.godot/imported/Clignement_no_boot_0000.png-86c8769fa73a4c81917aa67071caa135.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

USER ERROR: Unable to open file: res://.godot/imported/Clignement_no_boot_0001.png-ad2b19e7be4222b1cbce57e1b9706602.ctex.

   at: _load_data (scene/resources/compressed_texture.cpp:41)

_armorPrice : 30, price : 30

loading before call

shown : True

load

USER ERROR: vmaCreateImage failed with error -2.

   at: texture_create (drivers/vulkan/rendering_device_vulkan.cpp:1896)

USER ERROR: Condition "texture.rd_texture.is_null()" is true.

   at: texture_2d_initialize (servers/rendering/renderer_rd/storage_rd/texture_storage.cpp:841)

USER ERROR: Attempting to use an uninitialized RID

   at: get_or_null (./core/templates/rid_owner.h:199)

USER ERROR: Parameter "tex" is null.

   at: texture_set_size_override (servers/rendering/renderer_rd/storage_rd/texture_storage.cpp:1407)

USER ERROR: Attempting to use an uninitialized RID

   at: get_or_null (./core/templates/rid_owner.h:199)

USER ERROR: Parameter "tex" is null.

   at: texture_set_path (servers/rendering/renderer_rd/storage_rd/texture_storage.cpp:1416)

USER ERROR: Attempting to use an uninitialized RID

   at: get_or_null (./core/templates/rid_owner.h:199)

USER ERROR: Parameter "tex" is null.

   at: texture_set_path (servers/rendering/renderer_rd/storage_rd/texture_storage.cpp:1416)

USER ERROR: vmaCreateImage failed with error -2.

   at: texture_create (drivers/vulkan/rendering_device_vulkan.cpp:1896)

USER ERROR: Condition "texture.rd_texture.is_null()" is true.

   at: texture_2d_initialize (servers/rendering/renderer_rd/storage_rd/texture_storage.cpp:841)

USER ERROR: Attempting to use an uninitialized RID

   at: get_or_null (./core/templates/rid_owner.h:199)

USER ERROR: Parameter "tex" is null.

   at: texture_set_size_override (servers/rendering/renderer_rd/storage_rd/texture_storage.cpp:1407)

USER ERROR: Attempting to use an uninitialized RID

   at: get_or_null (./core/templates/rid_owner.h:199)

And there's lots more of it. ๐Ÿ˜…

Thank you very much !

The first issues were supposed to be resolved with the latest version 0.3.2, but the 'drivers/vulkan/rendering_device_vulkan.cpp' errors seem to be a problem with the Godot engine itself ๐Ÿคฏ


I'll look into that ๐Ÿ•ต๏ธโ€โ™‚๏ธ