Criticisms first: It was a bit jittery on my admittedly old laptop and I found the controls a bit frustrating as I couldn't look/look away when I wanted, it made me go down a couple levels a few times.
That said, wow you set the mood! The shadows, the sunset, the view! Did you base that off of a real view? The music and the cinematics of it were great! I think there is room for more mechanics for a potential full version - maybe when eye line meets, awkwardness goes up but alchemy accelerates for half a second?
Great work!