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(+1)

I like the changes!

A couple things I noticed this time around:
- Would love a way to speed up time. On the last round I was clearly good to go, but had the towers a  little far from the start so ended up just sitting waiting for a couple of minutes.
- Volume options would be very welcome, and are really easy to setup with Godot.
- Include a way to run. Games without sprint just feel wrong to me!
- Some way to interact with the enemies, once of the unique things about this vs a lot of TD games is that you have a player character, so use that to your advantage as much as possible. I absolutely surf the turtles the entire time they're on screen! I think you could do some really cool things with enemy interaction. I imagine something like grabbing onto a flying fish to get a speed boost glide.

(+1)

How about Spear Fishing? :D

...I also saved this little reddit feedback which I tought was really funny - for the story mode:
https://www.reddit.com/r/godot/comments/1e8ugca/comment/leasis1/


I will definitely put all of these bullets on my wishlist! ...time speedup might mess with my lo-cpu physics, though (allows more fish nodes), but never hurts to try.